My Projects

UE Traffic Simulation

UE Traffic Simulation

This is a comprehensive digital twin system for urban planning and management using Unreal Engine and VUE. This project integrates real-time data from various city systems to create a dynamic, interactive model of urban traffic flow, which provides visual presentation for urban traffic management without exposing pedestrian privacy.

Skills Used:

Unreal EngineC++WebRTCVUE
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Large-Scale Digital Twin

Large-Scale Digital Twin

This system displays real-time data from hundreds of sensors installed in the reservoir, generating trend charts and generating animations according to data to provide a visual representation of disaster preparedness

Skills Used:

Unreal EngineC++WebRTCVUE
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AR sand table display system

AR sand table display system

Based on point cloud data, this project aligns virtual world models with the real world. Through image recognition, device localization is achieved, enabling dynamic display effects that go beyond static sand table presentations. This allows us to conveniently view the internal structure of the model.

Skills Used:

ARUnity3DC#AndroidCV
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VR Games

VR Games

This is a VR game where players wear VR glasses and ride a bike. It encourages people to work out in a fun and engaging way or teaches kids about traffic rules in an specially designed game. Additionally, we have developed many VR games using Unity3D and HTC Vive, winning several awards during our undergraduate studies.

Skills Used:

VRUnity3DC#Embedded Systems
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VR Digital Library

VR Digital Library

This is a VR game where players wear VR headsets and navigate using controllers. It offers an immersive experience for individuals who cannot visit a library, allowing them to explore the beauty of Chinese paintings. Beyond exploration, the game features a magnifying glass tool and detailed explanations for specific elements of the artwork. By pointing the VR controller's ray at a particular part of a painting, users can zoom in and learn about its intricate details.

Skills Used:

VRUnity3DC#Embedded Systems
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